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Brown Bag: Beyond Gamification and Deliberative Bubbles

The paper provides an exploration of the concept and the practice of gamification in the context of a transition to more sustainable urban mobilities. The research is carried out within MUV (Mobility Urban Values), an EU research and innovation project (2017-2020) that combines gamification with technology co-creation and triple-loop learning approaches and applies across six European neighborhoods. The main questions lead to: how to enhance active mobilities through gamification and how gamification can provide meaningful feedback for more sustainable urban mobility policies and planning. MUV gamification results as a mediation strategy in which data-driven evidences on active mobilities intertwine with non-data driven experiences as capacity building in neighborhood communities to increase trust, transparency and reflexive planning. MUV gamification offers lessons beyond gamification: gamified interactions require reflexive professionals to create and to overcome ‘deliberative bubbles, to mediate conflicts among the hierarchies of power that technology alone will not dissolve, and to deal with the tension for more inclusive mobility urban policies among citizens, communities and public authorities to negotiate - at street level - future urban strategies.

Time

18.09.2019 kl. 12.00 - 13.00

Description

Beyond Gamification and Deliberative Bubbles: Conversations on Urban Daily Movements for Future Urban Strategies

Speaker: Associate Professor, Enza Lissandrello, Department of Planning, Aalborg University, enza@plan.aau.dk

The paper provides an exploration of the concept and the practice of gamification in the context of a transition to more sustainable urban mobilities. The research is carried out within MUV (Mobility Urban Values), an EU research and innovation project (2017-2020) that combines gamification with technology co-creation and triple-loop learning approaches and applies across six European neighborhoods. The main questions lead to: how to enhance active mobilities through gamification and how gamification can provide meaningful feedback for more sustainable urban mobility policies and planning. MUV gamification results as a mediation strategy in which data-driven evidences on active mobilities intertwine with non-data driven experiences as capacity building in neighborhood communities to increase trust, transparency and reflexive planning. MUV gamification offers lessons beyond gamification: gamified interactions require reflexive professionals to create and to overcome ‘deliberative bubbles,  to mediate conflicts among the hierarchies of power that technology alone will not dissolve, and to deal with the tension for more inclusive mobility urban policies among citizens, communities and public authorities to negotiate - at street level - future urban strategies.

Place and Time: AAU, Rendsburggade 14, room 4.531, 9000 Aalborg, September 18, 12:00-13:00

The seminars are open to everyone with interest in Mobilities and Urban studies.
Pre-registration is not needed. Please bring you own lunch.

Looking forward to see you at the C-MUS Brown Bag Seminars!

Host

C-MUS

Address

AAU, Rendsburggade 14, room 4.531, 9000 Aalborg